Getter Robo High (ゲッターロボ牌) is a spinoff of one of the most influential mecha franchises in anime history, except the battles are fought through mahjong. Three pilots operate an experimental machine against an ocean-dwelling civilization, and the combat plays out through tile strategy, psychological pressure, and reading your opponent before they read you.

The "High" in the English title is a pun. 牌 (hai) means mahjong tiles. The original Getter Robo, created by Ken Ishikawa and Go Nagai in 1974, was the first anime to feature combining mechas. It inspired everything from Gurren Lagann to modern super robot shows. This spinoff takes that legacy and runs it through a mahjong magazine.

Story by Bingo Morihashi, the writer behind Devil May Cry 3, 4, and 5, and Dragon's Dogma. Art by Drill Jill. Serialized in Kindai Mahjong from 2016 to 2018 across three volumes. The art is dense, high-contrast black and white in the darker Getter Robo tradition, and the story focuses on what sustained pressure does to people when every decision carries consequences.

You don't need to know Getter Robo to read this. You don't need to know mahjong either. But if you know both, this manga is doing something nobody else has tried.

210 pages. Digital $9.99, print $15.00. Releases May 30. Pre-order now from Barnes & Noble, Books A Million, Amazon, Walmart, or directly from us: https://mahjongpros.com/products/getter-robo-high-volume-1

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